Wind Turbine Rescue (GCU/IP3-2023/2024)
A downloadable game
DETAILS
Wind Turbine Rescue is a VR simulation game which teaches the player how to appropriately manoeuvre through a wind turbine whilst saving an injured individual. With environments based on real life turbines sites, this game will properly train the correct approach to perform a fire-based rescue.
The player must carry out correct actions that ultimately create a safer environment, using real life tools such as the Milan and carabiners to help with your rescue! With the utilisation of VR, it will immerse you in the scene promoting the seriousness of the scenario.
CREDITS
Designers | Programmers | Artists |
Matthew O'Grady | Tom Ramsperger | Yasmin George |
Lewis MacDonald | Liam Williamson | Viviyan Hashim |
Logan McGrath | Ben Gray | Davide Ceriani |
Michael Martin | Dean Calderwood | |
Lewis Paterson | ||
Rowan McKay-Hubbard |
PACKAGES USED
- XR Plugin For all virtual Reality elements of the game
- HDRP (High definition RP)
- Obi Rope
- Quixel megascans (tree assets
Minimum Computer Specs Required for this Game
CPU - Intel core i5-4590 / AMD FX 8350 Equivalent or Better
GPU - NVidia GeForce GTX 970 4GB / AMD Radeon R9 290 4GB Equivalent or Better
Ram - 8GB or better
Status | Prototype |
Author | Glasgow Caledonian University |
Genre | Educational |
Made with | Unity |
Average session | A few minutes |
Languages | English |
Inputs | HTC Vive |
Download
Install instructions
When you have downloaded the game Make sure that you have a Virtual Reality headset that can connect to your computer via cable or remote connection. Once the your Virtual Reality headset is connected launch the game and enjoy!
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